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GTA VC Crash Fix: Learn How to Troubleshoot and Optimize Your PC



Error GTA Vice City crashes when you open the game on a PC or mobile device can be caused by a number of reasons. If you encounter this problem, try to apply some fixes GTA Vice City crashes, crashes on computers and phones are shared below.




Gta Vc Crash Fix




However, Clear Data will clear the data and reset the game to its original state. All changes other than game updates will be lost. This function should be used to clear corrupted save data, in case the game was active at a time, but now crashes or fails to load.


Time to find out what causes the crash when IDs get relocated. Debugging revealed that offending wheel_rim was loaded by the game just fine,but then it gets unloaded! A well placed data breakpoint reveals who releases the model: Save loading routine contains code which looks somewhat like this (in pseudocode):


Alas, I discovered a bunch of problems in trying to get the game going. One, it would crash on startup. Two, the old save games from the Retail version are not compatible with the Steam version. Now, I did battle some issues with running Vice City on Windows 7, mostly around mouse control, as I've shown you in a neat little tutorial, but this was a new set of problems. Not to worry, there's a solution to all this. Let us fix the issues and enjoy GTA!


All right. So you've installed the Steam version. You try to run the game, but you only get a black screen. When you Alt-Tab out of this screen, you see a message about an unhandled exception. Basically, GTA Vice City crashes and does not run. If you check the Event log, you see the equivalent of this following error:


Here we go. These two tricks should help you enjoy GTA Vice City once again, Steam or Retail. The legend cannot be stopped. New technology brings along some difficulty and obstacles for ancient games, and it started with mouse problems and then escalated into crashes, and finally, we had problems with old saves. But such is the popularity of the game that thousands strive daily to make it better, to find solutions and workarounds, to keep Vice City alive and beating.


* less crashes* no more transparent menu on pause game and better widescreen* no more aspect ratio problem for sniper scope* 4 new outfits* sound fix for guitar artists and break dancers* no more error and crash on rampage missions* better zone texts and better visual rendering for nitro and drift pointing system


*Some Tommy models were converted from cutscene but some of them were still from default in game Tommy model. All models have been reworked and now all of them converted from cutscene Tommy. There wont be differences between Tommy skins like Soiree suit.*7 new police side missions have been added in the second island, all missions will have voice actings and references for tv series of movies of 80s*1 random encounter for drift side mission has been added in airport*1 playground mission has been added for Hovercraft*Tommy will able to buy drugs and cigars*Vercetti gang and Diaz gang will have gang car like Haitians and Cubans*After the mission Rub Out, Tomm will able to call his gang to get backup*Vercetti Estate will be able to renovated*New vehicles have been added. There will be 171 new vehicles in total. Some vehicle styles were not matching with original game and some of them were looking dark. Nearly I reworked all of them and now their harmony is better.*vc_traffic.asi has been edited and problems have been fixed. Streets will not be empty anymore. there will be lots of on foot peds.*GPS radar problems have been fixed*Reasons for random crashes have been found and fixed. I realized that most of them happening due to helmet for bike rider peds, umbrella mod for peds. I solved them. Nearly I never faced with any crashes for free playing or scenario missions gameplays*skygfx will be available. color palette will be more realistic and lively*all features will be directly available. there wont be any need to finish first mission and make save and load game*There will be some details like, ***Homeless people around firepit in evening times, ***guitar artists around the city, ***people listens music at the beach in evening, ***some ladies are doing yoga at the seaside,***there will small funny easter egg details like using toilet in ocean view hotel etc and at last "General error for std.asi:translator.Asi" problem will be fixed with v0.7


This can be an infamous "Gash Shop Crash" detailed here: -vice-city-the-leftovers-fix/ , but I don't know how to apply the fix to your 2020 version of Open Limit Adjuster. It was easy enough to edit the version from 2019. Could you add that "EntryInfo" parameter to the Open Limit Adjuster used in this mod in the next update? Without it, the game will crash even outside of Shakedown mission due to vctraffic.asi script that spawns too many NPCs in the mall.


Btw we can collaborate if you want. I have also unpublished vice city.Its about 10gb. All textures are 1024, lod is all 512. It has lot of improvement. I never seen graphic that look good like this what i make. I doing some tests coz i have random crashes and thats reason why not published... give me some contact and also this files above. Tnx


Well, it seems you didn't get it right. This error is very annoying and it's present, I think it's because of the modloader (because it has so many files). Anyway I wanted to report many random crashes, but the most important is that the credits are too long and it's a GINPUT error, you have to fix it.


Same here. After collecting 95 hidden packages, the game crashed when i entered the airport terminal. Now both my savegame as well as the autosave file seem to be broken. Everytime i load one of them the game crashes instantly. Would be nice if someone has a workaround.


Happened to me one time, was using 3 save slots with same name from completed mission - all were corrupted and were crashing the game. So I decided not to wait until patch arrives, but load a save file that was 3 hours behind. And after that I was saving like every 5-10 minutes and loading save file just to be sure it's ok and maybe find out what caused that problem


Update 01/13/2022:-Now when the game crashes, closing the CrashInfo window immediatelyforce quits the game, avoiding having to close it from the task manager;- The file now comes with "CrashList.txt" in the download, making it easy to install the mod on a PC without an internet connection;- Added option to automatically select language in .ini file;- The mod is out of beta and included in the Essentials Pack.Update 08/21/2021:- Now added a "gta_sa.pdb" file that displays the names of the built-in functions of the game, under the "Backtrace" based on the community documentation. It helps to determine the cause of the problem (may sometimes be wrong).A plugin that will revolutionize the modding industry. The mod works through a Crash List that has been in the making for over five years. It is updated once a day, when the game starts. Be sure to read the ReadMe before installation.


When you open a Microsoft Visual Studio solution in a localized version of Microsoft Visual Studio 2010 Service Pack 1 (SP1), Visual Studio might crash. Additionally, a Dr.Watson error (0xC0000005) that has the following Blamed Symbol value is generated if Visual Studio crashes:


I am using Visual Studio 2019. I have 64 gb of ram, use 1tb NVMe drives, 12 core 4.10 GHz processor, Windows 10 OS. And even with this decent machine, Visual Studio hangs and freezes very often. I am a programmer by trade, I code at least 8 hours a day and I'd say Visual Studio locks up, stops responding around 5 times per day and randomly crashes and restarts itself around 3 times per day. The crash/restarts don't come with a hang or any warning at all. The program just completely and instantly closes itself with no warning at all. When the program freezes, in the device manager, Visual Studio will often be consuming >50% of my CPU and >33% of my RAM - which seems like a lot given my machine. I generally give the hangs about a minute to try and resolve themselves. Maybe 10% they actually resolve themselves and I can continue on. 50% of the the time, it hangs for over a minute and I have to end task in task manager. The rest of the time, it crashes after hanging for a bit. I have notices that in the rare chance that the program recovers by itself, it often feels less stable afterwards - slow to respond, much slower to think about things, delayed typing (press keys and they don't show up on screen for a few seconds, then appear all at once). Sometimes it gets like this without any hangs first. When it gets like this, I end up killing visual studio and restarting it to try and get back to a usable state.


I code unreal engine projects mostly and use the engine source so my projects are always rather large. The only plugins I use are Visual Assist and CodeMaid but the crashes/hangs happen without these plugins as well.


P.S. the tag system on this forum is really frustrating and unintuitive to use. The user should be able to see all available tags or add their own. Or there needs to be a smarter lookup. I tried tagging this issue with 'crash' 'hang' 'unresponsive' 'visual studio' 'vs2019' and a few others and none of them were valid tags and it gives you no clue what tag it does have that might be similar. I ended up having to search for similar issues on this site to this one and see what tags they used. I had to use 'vs-general'. For your system to guess what tag you're trying to add, you have to give at least 3 characters (why? you can do better. It should guess from the very first character.) Do you see the problem? Provide 3 characters? 'vs-general'? How on earth is someone supposed to guess that the magic 3 characters they need to type in is 'vs-'? Please do better. 2ff7e9595c


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